Navigation

Related Articles

Filter by Category

Filter by Author

Back to Latest Articles
A Level Design & Technology

A Level Design & Technology


David Chalkley
David Chalkley
A Level Design & Technology

The new A Level D&T students have started the course by developing their knowledge and understanding of mechanisms and materials. In their first project, they are challenged with designing and making an AUTOMATA.

An automata is a playful way to explore simple machine elements such as cams, levers, and linkages, while creating mechanical sculpture. They’ve been around for hundreds of years, with stories about automatons all the way back in Greek mythology!

The students are encouraged to design, model, improve and make – called the iterative design process – to help develop skills for their project work in year 13. The two examples included below, show Stan and Joe’s automata models, impressive stuff!

Related Articles

A Key Practice Project at GCSE Level
Design & Technology

A Key Practice Project at GCSE Level

In Year 10 GCSE Technology students were working hard using computer software to design electronic counters which were then imprinted onto circuit boards ready to have the...

Posted on by Jeremy Turner
Design and Technology Across the Trust
Design & Technology

Design and Technology Across the Trust

In Autumn term Year 9 had completed their cooking and nutrition topic and learnt to make a range of sweet and savoury dishes. At the end of the topic they wanted to share their...

Posted on by Charlotte Hewitt